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Common
21-069C
When Krile enters the field, you may discard 1 Summon. When you do so, choose 1 Forward. Deal it 8000 damage.
EET, put Krile into the Break Zone: Choose 1 Summon in your Break Zone. Add it to your hand.
Backup
Earth
2
Warrior of Light
V;Theatrhythm
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